Shifting Connections
VR Interaction Design & 3D Art — Ankh Team
Festivals, Tours & Awards
- 2026Taipei Fine Arts MuseumEntanglements: The Rhythm of Being — Exhibition
- 202683rd Venice International Film FestivalVenice Immersive — In Competition

XR Technical Director & Creative Technologist
I build multi-user XR and live-performance systems designed to stay reliable when the audience is already in the room.

Three immersive works connecting people through shared virtual worlds, movement and live performance.
VR Interaction Design & 3D Art — Ankh Team
Festivals, Tours & Awards

VR Technical Direction
Festivals, Tours & Awards

XR Technical Direction & System Development
Festivals, Tours & Awards

Working Principle
The hardest part of XR performance is not making it work once. It is making sure the technology does not betray the performance.
XR production, interactive systems and project collaboration.
Fleet operations and show control for Meta Quest-based live XR.
Speaking, media, advisory and creative collaboration.
I’m an XR technical director, creative technologist, and founder of Ankh Interaction Design. For more than a decade, my work has connected real-time systems, immersive media and live performance—turning creative intent into systems that can be operated, toured and handed over.
More about meShare the context, constraints and goals. I’ll help map the path forward.
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